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- Path: comma.rhein.de!yaps!arno
- From: arno@yaps.rhein.de (Arno Eigenwillig)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS frien
- Message-ID: <J8P1y*2Jf@yaps.rhein.de>
- Date: Sat, 03 Feb 1996 14:29:01 +0100
- References: <4e8h9k$mp8@sinsen.sn.no> <4e8q90$o22@serpens.rhein.de> <929.5475T1263T2655@earthlink.net>
- Organization: Yet Another Private Site in Meckenheim, Germany
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- X-Newsreader: Arn V 1.04
-
- In article <929.5475T1263T2655@earthlink.net>, dwsmith writes:
-
- > Hey it's great that they've done all these things to "make our life
- > easier".
-
- You are mistaken a lot if you think that the point of OS calls for
- graphics output is to spare c0d3rs to write the code themselves.
-
- > You want graphics card support and other things... You know how libraries are
- > written I take it... You can do all these things and still bypass the OS
- > calls...
-
- How can you write a program that runs on a graphics card that has not
- yet been developed with direct hardware banging?
-
- -- __
- __/// Arno Eigenwillig /\ <arno@yaps.rhein.de> \/ PGP key available.
- \XX/ V+49-2225-5870 /\ <Arnooo @ #amigager> \/ MIME 8bit welcome.
-